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SEGA SATURN ENGINE   

Gunbird

JPN

ガンバード

T-14402G


Core Data :: Multimedia Data :: Tips, Tricks, Cheats and Walkthroughs :: Search Engine

Top :: BottomCore Data

Gunbird JPN [T-14402G] cover

Japanese Exclusive Release

Compatible with
Japanese 
Sega Saturn

Region : Japan JPN
Genre : Shoot-em-up
Developper : Psikyo
Publisher : Psikyo / Atlus
Release Date (dd/mm/yyyy) : 15/12/1995
Release Price : 5800 Yens
Age Rating : { 推奨年齢 全年齢 } - Suitable for All Ages
Box / Packaging : Standard CD Case
Number of CDs : 1
Barcode : Barcode (EAN) : 4984995800035

Satakore Rating : Unrated
Satakore Staff Rating :
Murazame
8 / 10
SatMag (Jpn) Readers Rating : 8,1878 / 10 - [rank: 335 / 945]
Consoles+ (Fr) Rating : 82 %
MegaForce (Fr) Rating : 80 %
Rarity Rating : Rarity Rating: 2 out of 10
Price Rating : Price Rating: 2 out of 10
Language(s) : Unknown
Playability for non-japanese people : Unknown
Number of Players : Unknown
Peripheral(s) Compatibility : Unknown
External Cartridge Required : None
Usage of Memory Backup : Unknown
Minimum Memory Required : Unknown
Type of Backup : Unknown
Compatible with VideoCD Card : Unknown
Type of Video Files : Unknown
Type of Sound and Music Files : Unknown
Omake / Bonus(es) on CD : Unknown

Omake List of games and demos with Omake / Bonus(es)
Alt. Version(s) / Demo(s) : Gunbird Sample [ST-14402G] Gunbird Sample [ST-14402G]
Saturn Tech DB Links : { Target = Game Series}
{ Target = Game Release}

Top :: BottomMultimedia Data { Review :: Flyer :: Screenshots :: Video(s) :: Picture(s) }

Review :
One of the many Psikyo bullet-hell shooters, Gunbird is created by mixing cutesy anime elements into the usual formula. With 5 completely different, but very stereotypical characters (scientist earth hero, witch, robot, etc), you embark on a quest to restore a magical mirror and what lies within the mystical artifact. On your journey, you encounter ultra-ludicrous bullet curtains, and a "Team Rocket" esque group of recurring losers.

Like all the other Psikyo shooters, Gunbird features super fast action and short levels. All 5 characters use fundamentally different types of attacks, so the longetivity comes from mastering all characters. Otherwise, the game doesn't bear any challenge: you are given unlimited continues. The trick is that on the last 3-4 levels, you can only continue by restarting the level, so you do need to apply some extremely minimal learning curve if you want to beat the latter bosses. Basically your goal is to learn every level to the point that you can best them from one continue. This may sound hard given the bullet hell nature of the game, but you can literally bomb the opponents to oblivion, and replenish your supplies when you lose one of your three lives - the levels are short enough to allow for this tactic, except maybe the very last level where you actually need to dodge the midboss to save up your bombs.

To make up for the lack of game content, Gunbird has envious amounts of fanservice. There are over 10 different endings, TATE mode gameplay (Original and Arcade mode only differ in their screen orientation) and there are multiple galleries for you to enjoy. One of them serves as a tutorial (a different one for every character!), as well as a character portrait gallery. The other is a collection of art, both professional (from famous artists like Tsukasa Kotobuki) and fanart from a contest. These pictures are nice, but you can't zoom on them to enjoy all the details. Also, only the professional art gallery is in high-resolution, everything else uses regular, low resolutions. Furthermore, every tutorial and character introduction is narrated. This is rather nice but its japanese only. The one big problem with the bonus content is that all of it is available from the beginning - no unlockables, not as far as I know. The only "hidden" artwork in the game are the endings, and once you memorized the attack patterns of the enemies, you can watch every possible endgame in the work of a weekend.

The problem with Gunbird is, that its so damn alike other Psikyo shooters. I swear they have a complete "SHMUP BUILDER" application, because most of their games are way too much alike, only the art differs. Case in point: Strikers 1945. These two games are so much alike that they didn't even bother to rework the powerup icons. Both Gunbird and Strikers 1945 are decent games in their own, but, play them after each other and you'll feel like you bought the exact same game twice.
Flyer : No Flyer Available


Screenshots Made by Murazame:

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No Video Available




Picture of the Actual Game :

Gunbird JPN [T-14402G] - ガンバード


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